Character Models
This page contains notes on character models required for this game.
Background
Looking for a couple of character models for my game. Not looking for anything complicated; not gonna have complex character customizing or something like that in the game.
I'm looking for one male and one female model. There will be some pictures below about what they might look like, but just some quick background, both should be pretty buff. They are both going to be SWAT team members, so they both need to look that part. Both of them would be mostly covered by SWAT clothes/gear, but that should be something visible about them. Both should have a realistic look to them. Like not too cartoonish, low poly, etc. Let's make both models 1.8 meters tall. Both models should give off a masculine vibe.
I think we don't need to worry about skin tones. I can apply simple shader/texture parameters to let players change that to their liking. Just to save a bit on costs :)
Similar Pictures
Here are some images I've found from online that they might look like.
There is one short sleeve and one long sleeve variant. I think the short sleeve variant is what we might go with. Either way though, these kind of draw on earlier points: mostly clothed up, and a somewhat realistic look (not too cartoonish). The face is also pretty much covered. They also just need to look more buff.
Clothing & Coloring
Clothing should match with what is seen in the pictures above.
The coloring of the clothes though should match closer to what the first picture shows. A mix of black and dark blue.
I don't need any models for the weapons themselves by the way. If there is a small firearm (purely cosmetic), that is fine, but that's also not needed.
Technical Requirements
I'll be making this game in Godot 4. I've used .fbx, .glb, .blend models there before, and they've all worked. I think if you just supply me with any of those formats, that should be good.
Also, when sharing finished content with me, if you could just make any naming and such self explanatory, that would help me a lot.
Other than that though, I think you'll be a lot more knowledgeable than me about actual technical requirements. As far as I know, as long as the format of the model is correct, I should be able to just drag it into the Godot editor.
Part of: Co-op Open World Game